Hi,
if I want to set modifiers up for each item so that the staff member can say no x, y, z, is it possible to have one master modifier that I can then hide specific things that aren’t applicable for that item? Or do I need to setup individual modifier groups for each item. I’ve seen in a few places that it should be possible, but I can’t find anywhere that gives me an option to hide or remove them
for a specific item
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